top of page
Research Supporting our approach at Games, Goals, Growth
1. An article from Positive Psychology which describes what FLOW is and 11 activities and exercises to induce it.
2. A doctoral dissertation written by Davin Pavlas of the University of Central Florida titled "A Model of Flow and Play In Game-based Learning the Impact of Game Characteristics, Player Traits, and Player States"
3. "Therapists Are Using Dungeons & Dragons To Get Kids to Open Up" and article on the game news website Kotaku.
4. "Role-playing Games Used as Educational and Therapeutic Tools for Youth and Adults" a research article by Hawkes-Robinson.
5. "Stages of Small-Group Development Revisited" a research article by Tuckman and Jensen.
bottom of page